AI Insights · Timothy · January 2021
Top 5 Card Battler Apps' Performance in Latin America - Q4 2020
A look at the Q4 2020 performance of the leading Card Battler applications in Latin America reveals trends in downloads and user engagement. Sensor Tower provides detailed insights into these trends.
Performance of Top Card Battler Apps in Latin America in Q4 2020
The final quarter of 2020 saw varying trends for the top Card Battler applications in Latin America. Here's how each of the leading apps performed on the unified platform, according to data from Sensor Tower.
KONAMI's Yu-Gi-Oh! Duel Links experienced a slight decline in downloads, starting from 55K in late September to 35K by the end of December. The weekly active users saw a drop from 533K to 480K in the same period. Revenue also showed a downward trend, from 80K USD in the last week of September to approximately 58K USD in the final week of December.
For Blizzard Entertainment's Hearthstone, downloads remained relatively steady, ranging from 5K to 7K weekly. The active user base showed a slight decline from 191K in late September to approximately 170K at the end of December. Revenue peaked in late October at 20K USD and saw a decrease to 5K USD by the year's end.
Panoramik Games' Mighty Party: Battle Heroes had a significant increase in downloads, with a notable spike from 4K to 78K between late September and late December. Weekly active users also saw impressive growth from 29K to 248K in the same period. Revenue followed a similar upward trajectory, starting at 6K USD and reaching 24K USD by the end of December.
Riot Games' Legends of Runeterra showed consistent download numbers, hovering around 11K to 12K weekly. The active user count decreased slightly from 289K to 226K from the beginning of Q4 to its conclusion. Revenue displayed some variability but ended the quarter at 6K USD, down from the starting point of around 3K USD.
Lastly, 2K's WWE SuperCard - Battle Cards saw a mixed pattern in downloads, with numbers ranging from 1K to 4K throughout the quarter. The active user base experienced minor fluctuations but ended the quarter slightly down, from 37K to 34K. Revenue saw a rise from 2K USD at the beginning of the quarter to 4K USD in the middle of December, before settling at 3.7K USD in the final week.
For more detailed insights and data on app performance, Sensor Tower's platform offers comprehensive analytics and reporting.